Except when it doesn't feel like a tutorial.
Fanatic-Templar Send a noteboard - 20/07/2012 06:29:21 PM
Hyrule Castle, in A Link to the Past, is just the first dungeon. But the best example I know is the Highway stage in Mega Man X. You can come into that game knowing absolutely nothing other than that "clicking on buttons makes things happen" and come out understanding pretty much everything you need except for Maverick weapons/vulnerabilities.
The first rule of being a ninja is "do no harm". Unless you intend to do harm, then do lots of harm.
~Master Splinter
Victorious in Bergioyn's legendary 'Reverse Mafia'. *MySmiley*
~Master Splinter
Victorious in Bergioyn's legendary 'Reverse Mafia'. *MySmiley*
I miss Navi. I have no idea what is expected of me in Twilight Princess.
18/07/2012 06:23:33 PM
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Oh god, I hated the beginning
18/07/2012 06:35:57 PM
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Goats again? Seriously? And now 20? I so hope you're right. *NM*
18/07/2012 06:49:37 PM
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Screw it, I don't even enjoy the wolf part. Rather play Ocarina again. *NM*
18/07/2012 07:12:36 PM
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Awwww.
18/07/2012 07:52:25 PM
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I got annoyed because the controls didn't really work that well.
18/07/2012 08:12:58 PM
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That's why it should be played on the Gamecube. *NM*
18/07/2012 09:05:21 PM
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I did play it on the gamecube. Though I hadn't used the gamecube in a long time.
19/07/2012 11:09:46 AM
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I didn't make it through the game either. Might be the ADD that I have w/ console games tho.
19/07/2012 02:02:15 AM
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Well, there's something I never thought I'd read.
19/07/2012 02:23:21 AM
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I didn't say it was complicated. It just wasn't clear what I had to do.
19/07/2012 11:12:59 AM
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Ah yes, the Tutorial Level. Tedious indeed.
19/07/2012 06:50:38 PM
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Tutorial Levels are alwaysthe tedious.
20/07/2012 03:37:22 PM
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Except when it doesn't feel like a tutorial.
20/07/2012 06:29:21 PM
- 942 Views