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The decision impact thing... ATimp Send a noteboard - 21/04/2012 01:57:15 PM
Tends to lose any lustre it might have possibly had when you find out that you cannot die in the game.

If memory serves, the worst thing you get from "dieing" is a scar or something which makes people respond less positively to you. Of course if you dance around in front of them or whistle a tune they all immediately want to marry you anyway, so it doesn't really make any difference.
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I don't have an XBOX to play Fable II on - 19/04/2012 08:14:05 PM 836 Views
Er, who have you heard amazing things about Fable from? - 19/04/2012 09:18:07 PM 749 Views
Pretty much how I felt about it too. *NM* - 19/04/2012 11:46:01 PM 336 Views
Yep. *NM* - 20/04/2012 12:10:33 AM 317 Views
Exactly this - 20/04/2012 02:07:13 AM 684 Views
huh. I had heard that it had a really well integrated alignment/decision-impact system - 20/04/2012 02:40:29 AM 799 Views
The decision impact thing... - 21/04/2012 01:57:15 PM 714 Views
You won't miss anything - 20/04/2012 09:38:38 AM 726 Views

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