Incidentally, I am currently about halfway through replaying the BG series; great fun.
Joel Send a noteboard - 25/01/2012 06:41:53 PM
Okay, I'll admit to trying NWN, but I didn't like 3.0. I guess it's hard to let go of silly rulesets once you bother to learn them.
As much as I LOVE the BG games (and Planescape: Torment... never got around to trying Icewind Dale), the weird little bits of 2e I saw in there were... weird.
If you were not aware, there is an extensive modding community for BG I&II (the most significant exemplars appear to be appear to be the Gibberlings Three site and another named for Planescape.) Compared to others, I am not using many of the mods, but even so cannot recall all of them, because there are so many that enhance play so much. Part of why I am doing a replay is because one mod alters BGI/TotSC to run with the BGII engine (meaning higher resolutions are available, along with class kits, weapon styles and more detailed weapon proficiencies.) One mod I am particularly enjoying incorporates the optional AD&D 2nd ed. rules that allow thieves and mages to wear armor, but with significant penalties to their skills/spell casting.
Ability charts, especially. Humans couldn't reach 19 strength, but they could do increasing fractions? So, a human barbarian with 18 1/2 strength. I don't even remember some of the other stuff, but I remember obsessing over the back of the BG manual, trying to figure out the best way to configure my stats. It was like doing calculus.
Others have already addressed this, but that is basically a result of how important strength is to fighters. In BG it usually only manifests in higher bonuses to hit/damage and encumbrance but, yes, 18/00 strength is MUCH better than, say, 18/23. What was amusing Baldurs Gate is that in P&P AD&D demi-humans had caps to percentile strength (to balance racial advantages) so 18/00 strength WAS restricted to human fighters (just as only humans can be specialist mages.)
And THAC0 is... no. I've seen valid complaints against 3e, but BAB seems insanely more intuitive than THAC0, and they do basically the same thing.
THAC0 is simple by design, but makes AC literally counterintuitive as a result. You have to roll equal to or more than your THAC0 minus their AC. That made THAC0 pretty easy, but AC rather backward, because AC must decrease for THAC0 to increase (as it should for better armor.)
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Last First in wotmania Chat
Slightly better than chocolate.
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Last First in wotmania Chat
Slightly better than chocolate.
Love still can't be coerced.
Please Don't Eat the Newbies!
LoL. Be well, RAFOlk.
D&D 5th Edition... Hard to believe how many years this has been going.
09/01/2012 10:47:30 PM
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seriously? 4.0 hasn't even been out that long!
10/01/2012 12:28:09 AM
- 855 Views
4th Edition has been a commercial failure. 5th Edition wasn't originally due for several years yet.
10/01/2012 01:37:47 AM
- 1013 Views
No, the future of D&D has resided with Pathfinder for a while. *NM*
10/01/2012 05:24:10 PM
- 473 Views
Re: No, the future of D&D has resided with Pathfinder for a while.
10/01/2012 08:09:11 PM
- 895 Views
Re: D&D 5th Edition... Hard to believe how many years this has been going.
10/01/2012 08:23:59 AM
- 860 Views
I found this blog entry enlightening:
10/01/2012 01:41:12 PM
- 977 Views
Dunno about the "Old-School Revival," but Pathfinder is definitely pretty popular
10/01/2012 02:21:37 PM
- 881 Views
Re: Dunno about the "Old-School Revival," but Pathfinder is definitely pretty popular
10/01/2012 04:34:39 PM
- 909 Views
Re: Dunno about the "Old-School Revival," but Pathfinder is definitely pretty popular
11/01/2012 02:56:23 AM
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I can't wait to see the Edition Wars™ flare up again.
10/01/2012 02:55:27 PM
- 1052 Views
True story:
10/01/2012 04:39:47 PM
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I felt like that was the whole goal of 4E...and I think that goal was accomplished.
10/01/2012 05:19:14 PM
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I think we'll probably see the pendulum swing back the other way a bit
11/01/2012 03:46:00 PM
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The last time I played an AD&D CRPG, it had THAC0.
10/01/2012 07:47:47 PM
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Baldur's Gate, woo!
11/01/2012 03:49:49 PM
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That was a Warrior trait, not a human one.
11/01/2012 07:18:09 PM
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That sounds insanely unintuitive. *NM*
11/01/2012 07:37:37 PM
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That's 2nd Edition.
11/01/2012 10:59:34 PM
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A fine example of a mechanic that seems lifted whole sale from GURPS 3rd ed.
25/01/2012 05:40:58 PM
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Incidentally, I am currently about halfway through replaying the BG series; great fun.
25/01/2012 06:41:53 PM
- 927 Views
Re: Incidentally, I am currently about halfway through replaying the BG series; great fun.
25/01/2012 07:52:29 PM
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Digging around online just now it looks that may have been a 1st ed. rule.
25/01/2012 08:40:13 PM
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AD&D represent! *throws up half-orc gang signs* *NM*
13/01/2012 01:50:06 AM
- 565 Views
Throwing up a half-eaten rat is not throwing up a gang sign... *NM*
13/01/2012 05:26:47 AM
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What about a half-eaten halfling?
13/01/2012 02:41:06 PM
- 913 Views
Been re-reading The Sleeping Dragon, have you?
25/01/2012 05:29:15 PM
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*hollas*
25/01/2012 05:30:45 PM
- 811 Views
GURPS is still in 4E.
25/01/2012 05:58:34 PM
- 855 Views
Thank God for small blessings; it is almost like those guys do not know HOW to milk a consumer base.
25/01/2012 07:02:44 PM
- 782 Views
They really don't, do they?
25/01/2012 09:12:07 PM
- 776 Views
They focused on rigorous rules that let people run games in the setting of their choice.
26/01/2012 08:59:59 AM
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I love Pathfinder and 4th edition. They're great, for different reasons. I'm excited to see 5th ed. *NM*
11/01/2012 04:58:28 PM
- 445 Views