Well I never played either of those, so....
A Deathwatch Guard Send a noteboard - 22/11/2011 03:14:25 PM
No, don't worry, even I know not to cross that line.
However, I stand by what I said. I read all of Morrowind's books, all the dialogue, and every single thing that it was possible to read on my first playthrough. And after that I mostly never did that again, because the dialogue is largely the same for most characters, and the books just weren't worth it, in my opinion. They were interesting, but when I realized that I could be reading real books during this time instead of fictional ones, I knew I had to stop.
I do believe Morrowind is really good at immersing the player in its world, and I do agree that for various reasons, Oblivion does not. For me, that was due to quick travel and the compass, because I never even tried actually reading any of its books, so I don't know how they compare to Morrowind's.
But regardless, what I meant in my previous post is that while the lore and other things help to bring you into the world, Morrowind is mainly just about exploring and finding stuff. Fighting monsters and other enemies along the way is purely incidental. It's finding rare one of a kind items that truly matters. Or at least that's how I saw it, and how I played it. At the very least, it is undeniable that such exploration and searching through caves and dungeons forms a very large portion of the game, so if someone doesn't enjoy that, it would be difficult to enjoy the entire game.
However, I stand by what I said. I read all of Morrowind's books, all the dialogue, and every single thing that it was possible to read on my first playthrough. And after that I mostly never did that again, because the dialogue is largely the same for most characters, and the books just weren't worth it, in my opinion. They were interesting, but when I realized that I could be reading real books during this time instead of fictional ones, I knew I had to stop.
I do believe Morrowind is really good at immersing the player in its world, and I do agree that for various reasons, Oblivion does not. For me, that was due to quick travel and the compass, because I never even tried actually reading any of its books, so I don't know how they compare to Morrowind's.
But regardless, what I meant in my previous post is that while the lore and other things help to bring you into the world, Morrowind is mainly just about exploring and finding stuff. Fighting monsters and other enemies along the way is purely incidental. It's finding rare one of a kind items that truly matters. Or at least that's how I saw it, and how I played it. At the very least, it is undeniable that such exploration and searching through caves and dungeons forms a very large portion of the game, so if someone doesn't enjoy that, it would be difficult to enjoy the entire game.
Thanksgiving Break Game Time!
18/11/2011 05:22:57 PM
- 601 Views
Ambitious!
18/11/2011 07:49:13 PM
- 642 Views
I like to set lofty goals. I don't expect to achieve this particular set
19/11/2011 02:04:08 AM
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Do you want me to just send you RdR and ME2 in the mail? *NM*
19/11/2011 12:02:08 AM
- 272 Views
Let me fix that for you.
20/11/2011 07:54:13 AM
- 540 Views
i can't speak for morrowind..
20/11/2011 03:01:52 PM
- 537 Views
What made you bored with it?
20/11/2011 06:33:24 PM
- 540 Views
uhm, the main plotline was super repeatitive and unengaging except for the beginning and end.
21/11/2011 12:26:47 AM
- 619 Views
Oblivion is only really playable so you know what's up later. It's not very good.
20/11/2011 10:30:00 PM
- 458 Views