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I thought I had allowed for what you said. Fanatic-Templar Send a noteboard - 21/09/2011 04:33:30 PM
You come the closest only when you're talking about someone playing something along the lines of 'true' neutral. 'Lawful' neutral and 'chaotic' neutral are completely different animals all together.


Wouldn't those be included, like the Druid example, in the category of alignments that are not focused on the general definitions of good and evil. Someone who is Lawful Neutral or Chaotic Neutral is not actually taking a position on the good/evil scale, they're just ignoring it in the pursuit of their own moral imperatives, in your example, the order/chaos axis.

Your definition also does not mesh with any sort of depth to any decision. While a person might, on a metascale, prefer the status quo, decision by decision, in the heat of a moment, or even in planning for future events, decisions get made that could never be, as you are actually describing them, truly passive. A person could have a neutral outlook on life, but has a role/profession/situation that demands or rewards action and clear decisions. Such a person is not always tied down by ideas of good or only self-serving personal interest.


Yeah, but in this case he's not so much pursuing a neutral alignment as avoiding taking a stand on a good/evil alignment, it's that whole avoidance/status quo motif I mentioned previously. As you say it, in your example the neutral character's role/profession/situation force him into a decision, which is a reactive outlook. I did not mean that a neutral character could not take active action or even change the world in one way or another, I simply meant that a neutral character - if his alignment is defined by his position on the good/evil axis and not by some alternative code - would have no desire to.
The first rule of being a ninja is "do no harm". Unless you intend to do harm, then do lots of harm.
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My companions! Lend me thine vast expertise - 20/09/2011 03:56:19 PM 967 Views
Hm. It depends on what you mean by "rewarded." - 20/09/2011 04:15:18 PM 678 Views
No, not quite - 20/09/2011 04:29:42 PM 609 Views
I don't think I know anything that matches what you want. - 20/09/2011 04:39:22 PM 578 Views
You are a horrible human being. *NM* - 20/09/2011 08:24:05 PM 254 Views
- 28/09/2011 12:58:11 AM 599 Views
I thnk Fallout 3 gave you bonuses for being neutral. - 20/09/2011 04:52:11 PM 560 Views
That was the first that came to my mind, too. *NM* - 21/09/2011 09:46:11 AM 246 Views
P.S. re: "thine" - 20/09/2011 04:57:27 PM 525 Views
Damn, I knew it! - 20/09/2011 05:11:25 PM 571 Views
"Netural" isn't about picking "good and evil" choices. - 20/09/2011 04:59:42 PM 570 Views
It'd be pretty difficult to specifically reward you for being a 'gray' character. (Two games) - 20/09/2011 05:02:28 PM 707 Views
Take Knights of the Old Republic, for example - 20/09/2011 05:08:04 PM 623 Views
That's not so much an alignment as just metagaming the system. - 20/09/2011 09:27:49 PM 564 Views
thank you for phrasing that better than me *NM* - 20/09/2011 11:11:54 PM 264 Views
Maybe I didn't explain right - 20/09/2011 11:19:51 PM 525 Views
I'd say that's evil. - 21/09/2011 03:00:32 AM 694 Views
of course, then you get into question of whether actions like that example are evil - 21/09/2011 04:03:03 AM 577 Views
Questions of morality are the great fun of philosophy . - 21/09/2011 05:24:50 AM 528 Views
Re: I'd say that's evil. - 21/09/2011 06:23:11 PM 674 Views
Re: I'd say that's evil. - 21/09/2011 10:21:17 PM 683 Views
That's actually a pretty narrow view of Neutral when it comes to Alignment or Morality. - 21/09/2011 02:19:34 PM 557 Views
I thought I had allowed for what you said. - 21/09/2011 04:33:30 PM 500 Views
It's not a neutral outlook - 21/09/2011 06:27:27 PM 620 Views
See, what you're talking about IS in fact considered EVIL. - 21/09/2011 08:33:30 PM 561 Views
You might want to try The Witcher series. - 21/09/2011 05:16:05 AM 545 Views
I just played the first one... - 21/09/2011 02:14:13 PM 602 Views
Grey decisions are good but... - 21/09/2011 06:19:04 PM 636 Views
they don't reward it because, for the most part, they don't want you taking a middle ground. - 21/09/2011 07:10:48 PM 519 Views
Well that's just stupid. Tired of picking the 2 sides over and over *NM* - 21/09/2011 08:02:11 PM 289 Views
Neutrality is often boring or selfish. Good stories seldom have truly neutral protagonists. *NM* - 22/09/2011 06:27:05 PM 269 Views
Are you kidding? - 22/09/2011 06:54:19 PM 593 Views
That's chaotic good, not neutral. *NM* - 22/09/2011 10:36:28 PM 280 Views
I have an on-topic comment as well as a general rant on game morality systems. - 21/09/2011 06:43:21 PM 734 Views
if they wanted to make the conversation mechanics more complicated... - 21/09/2011 07:14:21 PM 640 Views
I don't care if it's complicated so long as it's clear. - 22/09/2011 08:27:46 PM 534 Views
I agree with this, actually. *NM* - 22/09/2011 09:17:23 PM 278 Views
I agree with that, too. *NM* - 22/09/2011 10:38:15 PM 268 Views

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