of course, then you get into question of whether actions like that example are evil
LadyLorraine Send a noteboard - 21/09/2011 04:03:03 AM
I'd say that when confronted with "Save baby or death", and you choose to walk away because you value your own life more than the stranger-baby's, that's a pretty "neutral" reaction. I don't think self-preservation is evil.
Now, if you remove the risk from that situation where you're not at risk of dying for saving the baby, you get much more closer to the realm of evil.
I think fuzzy areas like this are part of the reason why you just don't see them...it's hard to determine how these actions would go in a game where things have to have a value. If you didn't save the baby, do you get good, evil, or neutral points? If you DID save the baby, would that be a good action, or an "expected neutral" action? The game developers would end up having to make ethical judgements on certain actions, and they may be hesitant to do so.
Now, if you remove the risk from that situation where you're not at risk of dying for saving the baby, you get much more closer to the realm of evil.
I think fuzzy areas like this are part of the reason why you just don't see them...it's hard to determine how these actions would go in a game where things have to have a value. If you didn't save the baby, do you get good, evil, or neutral points? If you DID save the baby, would that be a good action, or an "expected neutral" action? The game developers would end up having to make ethical judgements on certain actions, and they may be hesitant to do so.
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Continued Love of my Aussie <3
My companions! Lend me thine vast expertise
20/09/2011 03:56:19 PM
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I don't think I know anything that matches what you want.
20/09/2011 04:39:22 PM
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You are a horrible human being. *NM*
20/09/2011 08:24:05 PM
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I'm morally grey! Women love me, and men want to be like me. *NM*
20/09/2011 09:15:31 PM
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It'd be pretty difficult to specifically reward you for being a 'gray' character. (Two games)
20/09/2011 05:02:28 PM
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Take Knights of the Old Republic, for example
20/09/2011 05:08:04 PM
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That's not so much an alignment as just metagaming the system.
20/09/2011 09:27:49 PM
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Maybe I didn't explain right
20/09/2011 11:19:51 PM
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I'd say that's evil.
21/09/2011 03:00:32 AM
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of course, then you get into question of whether actions like that example are evil
21/09/2011 04:03:03 AM
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That's actually a pretty narrow view of Neutral when it comes to Alignment or Morality.
21/09/2011 02:19:34 PM
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You might want to try The Witcher series.
21/09/2011 05:16:05 AM
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Grey decisions are good but...
21/09/2011 06:19:04 PM
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they don't reward it because, for the most part, they don't want you taking a middle ground.
21/09/2011 07:10:48 PM
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Well that's just stupid. Tired of picking the 2 sides over and over *NM*
21/09/2011 08:02:11 PM
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Neutrality is often boring or selfish. Good stories seldom have truly neutral protagonists. *NM*
22/09/2011 06:27:05 PM
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Are you kidding?
22/09/2011 06:54:19 PM
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There's a difference between doing "bad" things for a good purpose, and being neutral. *NM*
22/09/2011 09:12:16 PM
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I have an on-topic comment as well as a general rant on game morality systems.
21/09/2011 06:43:21 PM
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if they wanted to make the conversation mechanics more complicated...
21/09/2011 07:14:21 PM
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