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re: endings scalius Send a noteboard - 24/05/2011 10:32:56 PM
Another minor complaint I've heard is that the story isn't overly affected by the choices you make. While this is true, the choices you make obviously affect the case you're on rather than the overall story. I think one reason behind this is that the game isn't a PC/PS3 exclusive. A lot more info can fit on blu-ray, rather than a dvd (this is a three disc game for you 360 owners). This game is trying to tell a concise and specific story, and doing so, manages to be around 20 hours of game play. So no, there aren't a lot of paths of story telling like there are in Heavy Rain, but the story they tell is good, so far, and I'm looking forward to see how it pans out.


I seem to recall reading prior to release that the game has 16 different endings, which are determined based on your choices during play. I don't think they were all widely distinct, but rather different of a degree that was not specified.

Either way, I think the choices you do make are going to have a surprising effect on the ending you see. I'm through 17 of the 21 cases so far, and there are a number where I had to chose 1 dude over the other, without really knowing if I was making the correct choice. And the game doesn't necessarily tell you either...it just rolls with your choice. I'm guessing come end-game-time, those choices will be reflected somehow. Also, the amount of time you take during cases, the amount of questioning you get in, and other factors appear to have future significance.

I have a friend who's re-doing every case as he goes to make sure he gets everything correct about the case. I have not been, and I think he's gonna short-change himself at the end by doing so. Fact is, cops don't always get things 100% correct, and I'm very curious to see how our endings differ based on this.
I would slave, to pave the way, to sink your ship of fools.
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