Why do you say that? - Edit 1
Before modification by lord-of-shadow at 25/04/2011 03:19:26 PM
I assume you're referring to the lack of traditional, AAA 3rd party titles on the Wii (and to a lesser extent, the second half of the GC's lifetime). If so, that was due to several factors:
1. Nintendo has never aggressively pursued 3rd-parties. Mostly because Nintendo's success has never been tied too closely to them. That will probably continue.
2. The Wii had a very different audience compared to a traditional console. I would bet that Nintendo plans on keeping this audience, but I wouldn't be so sure that they'll be focusing on it to the exclusion of normal audiences again - they've now seen what that did to the longevity of the Wii and it's library. So this could go either way.
3. The Wii was drastically under-powered compared to other consoles. We have no idea how much of a factor that will be this time around, since we don't know anything about it's competition yet. It's possible that Sony and Microsoft will continue with the 10-year lifespan they've both mentioned for their current consoles. In that case, this Wii2 will be the most powerful console for several years. If Sony and Mmicrosoft don't choose to take it lying down, and release successors sometime soon, we don't know how much of a technical leap they'll take, nor do we know what sort of audience they'll be going for. The Kinect and Move have targeted the same audience that the Wii has captured, so it's quite likely that they'll continue in that vein - meaning that, to keep prices attractive to casual gamers, they won't be huge technical jumps.
Either way, the inferiority of the Wii2 hardware is not something we can call either way just yet. And it was the single biggest factor.
So no, "not a chance" is jumping the gun a little bit.
1. Nintendo has never aggressively pursued 3rd-parties. Mostly because Nintendo's success has never been tied too closely to them. That will probably continue.
2. The Wii had a very different audience compared to a traditional console. I would bet that Nintendo plans on keeping this audience, but I wouldn't be so sure that they'll be focusing on it to the exclusion of normal audiences again - they've now seen what that did to the longevity of the Wii and it's library. So this could go either way.
3. The Wii was drastically under-powered compared to other consoles. We have no idea how much of a factor that will be this time around, since we don't know anything about it's competition yet. It's possible that Sony and Microsoft will continue with the 10-year lifespan they've both mentioned for their current consoles. In that case, this Wii2 will be the most powerful console for several years. If Sony and Mmicrosoft don't choose to take it lying down, and release successors sometime soon, we don't know how much of a technical leap they'll take, nor do we know what sort of audience they'll be going for. The Kinect and Move have targeted the same audience that the Wii has captured, so it's quite likely that they'll continue in that vein - meaning that, to keep prices attractive to casual gamers, they won't be huge technical jumps.
Either way, the inferiority of the Wii2 hardware is not something we can call either way just yet. And it was the single biggest factor.
So no, "not a chance" is jumping the gun a little bit.