There's a post on RPGCodex titled "What Oblivion Dev lied the most?" There are a few choice winners, like:
[Todd] "As you play, you start to figure out what you can do with these NPCs, and how you can influence their behavior, and when doing a quest, it really comes into play. A simple 'get the diamond from that guy...' quest can be done in hundreds of ways now."
[MattRyan] "So for all of you thinking that it would be neat to steal something, and then take off on your horse....guess what? An NPC can do the same dirty trick to you as well. "
[Todd] "The clothing you wear does affect certain NPC's, but not in a big way, it’s subtle."
[MrSmileyFaceDude] "Just because you can attempt to bribe someone does not mean they'll automatically accept it."
[MrSmileyFaceDude] "You're walking through a seedy part of a town in Western Cyrodiil. People mill about, some engaged in conversation, others minding their own business, out on their own errands. Suddenly, an ugly man decides he doesn't like you. Maybe he's drunk, maybe he's just a bully, maybe he's just showing off in front of his friends -- but for whatever reason, he has taken your measure and decided he can best you.
He comes charging at you, with a nasty looking mace in his hand and a look of hatred on his face. Onlookers move back to make room for what should be an entertaining fight.
Quickly drawing your sword and shield, you wheel around to face him. He's upon you pretty quickly though, and you barely have time to raise your shield (hold right mouse button) before his first blow thunders down upon you.
But you block well, and as he recoils from the collision, you quickly perform left & right slashes with your sword (left click, pause, left click). The bully realizes this isn't going to be easy.
He backs off a bit, and starts dodging around you. First to the left, then to the right. You maneuver to keep him in view, looking for an opening. Suddenly he steps back, raises his mace in both hands, and steps forward, bringing the mace towards your head in a crushing blow!
But you're quick -- you step to the side as he attacks. As he passes by, you execute a spinning maneuver and slash him in the side (hold left mouse button and left maneuver key). The hit is solid, and your foe staggers from the blow.
But it's not over yet. The bully swings his mace wildly -- his first swing misses, but the next one connects for a blow that sends you staggering. Pressing his advantage, the bully bears down on you with a power attack of his own. OUCH. This isn't going well. You take a glance at your health meter, it's getting a bit low. You quickly back up out of the bully's reach and raise your shield (hold right mouse button).
He's hurting, too. You circle each other for a time, looking for an opening, trying to recover some fatigue. Finally the bully charges forward with a devastating overhead blow, perhaps hoping to break your shield. But the shield holds and the recoil send him staggering back. This is your chance! You perform a mighty forward power attack (hold the left mouse button, press forward) and connect solidly. The blow staggers your foe once again, and you perform 3 slashing attacks in rapid succession (left mouse button, pause, left mouse button, pause, left mouse button), and finally the bully collapses to the ground, defeated.
The crowd disperses, going back to their own business."
[MrSmileyFaceDude] "NPCs would have to be told to go into your house via Radiant AI. And even if they WERE, you could always lock your door..."
It's really quite incredible. I've linked the whole post. Those forums get incredibly unreasonable in their hatred of any RPG that came out after, say, 1999, but that post is good.
[Todd] "As you play, you start to figure out what you can do with these NPCs, and how you can influence their behavior, and when doing a quest, it really comes into play. A simple 'get the diamond from that guy...' quest can be done in hundreds of ways now."
[MattRyan] "So for all of you thinking that it would be neat to steal something, and then take off on your horse....guess what? An NPC can do the same dirty trick to you as well. "
[Todd] "The clothing you wear does affect certain NPC's, but not in a big way, it’s subtle."
[MrSmileyFaceDude] "Just because you can attempt to bribe someone does not mean they'll automatically accept it."
[MrSmileyFaceDude] "You're walking through a seedy part of a town in Western Cyrodiil. People mill about, some engaged in conversation, others minding their own business, out on their own errands. Suddenly, an ugly man decides he doesn't like you. Maybe he's drunk, maybe he's just a bully, maybe he's just showing off in front of his friends -- but for whatever reason, he has taken your measure and decided he can best you.
He comes charging at you, with a nasty looking mace in his hand and a look of hatred on his face. Onlookers move back to make room for what should be an entertaining fight.
Quickly drawing your sword and shield, you wheel around to face him. He's upon you pretty quickly though, and you barely have time to raise your shield (hold right mouse button) before his first blow thunders down upon you.
But you block well, and as he recoils from the collision, you quickly perform left & right slashes with your sword (left click, pause, left click). The bully realizes this isn't going to be easy.
He backs off a bit, and starts dodging around you. First to the left, then to the right. You maneuver to keep him in view, looking for an opening. Suddenly he steps back, raises his mace in both hands, and steps forward, bringing the mace towards your head in a crushing blow!
But you're quick -- you step to the side as he attacks. As he passes by, you execute a spinning maneuver and slash him in the side (hold left mouse button and left maneuver key). The hit is solid, and your foe staggers from the blow.
But it's not over yet. The bully swings his mace wildly -- his first swing misses, but the next one connects for a blow that sends you staggering. Pressing his advantage, the bully bears down on you with a power attack of his own. OUCH. This isn't going well. You take a glance at your health meter, it's getting a bit low. You quickly back up out of the bully's reach and raise your shield (hold right mouse button).
He's hurting, too. You circle each other for a time, looking for an opening, trying to recover some fatigue. Finally the bully charges forward with a devastating overhead blow, perhaps hoping to break your shield. But the shield holds and the recoil send him staggering back. This is your chance! You perform a mighty forward power attack (hold the left mouse button, press forward) and connect solidly. The blow staggers your foe once again, and you perform 3 slashing attacks in rapid succession (left mouse button, pause, left mouse button, pause, left mouse button), and finally the bully collapses to the ground, defeated.
The crowd disperses, going back to their own business."
[MrSmileyFaceDude] "NPCs would have to be told to go into your house via Radiant AI. And even if they WERE, you could always lock your door..."
It's really quite incredible. I've linked the whole post. Those forums get incredibly unreasonable in their hatred of any RPG that came out after, say, 1999, but that post is good.
"We feel safe when we read what we recognise, what does not challenge our way of thinking.... a steady acceptance of pre-arranged patterns leads to the inability to question what we are told."
~Camilla
Ghavrel is Ghavrel is Ghavrel
*MySmiley*
~Camilla
Ghavrel is Ghavrel is Ghavrel
*MySmiley*
New in-game trailer for Elder Scrolls V: Skyrim is up...
24/02/2011 03:53:19 PM
- 1082 Views
If this and BF2 receive a proper PC treatment, I may be seldom seen this Fall.
24/02/2011 05:23:27 PM
- 696 Views
Todd Howard addressed that very question...
24/02/2011 05:45:10 PM
- 641 Views
The skills menu on the site's screenshot looks awful console-y. We'll have to wait and see, indeed.
25/02/2011 01:14:26 PM
- 587 Views
Again... he specifically mentioned that they were working on just that...
25/02/2011 03:15:27 PM
- 632 Views
That's good to hear, but I retain my right to be pessimistic about Bethesda's PC GUIs. *NM*
08/03/2011 06:06:52 PM
- 273 Views
Well, that is always a sound practice when talking about Bethesda... they aim really high.
08/03/2011 06:59:46 PM
- 622 Views
That looked so good...
24/02/2011 05:42:46 PM
- 662 Views
I had words for it...
24/02/2011 05:45:44 PM
- 921 Views
Re: I had words for it...
25/02/2011 02:34:32 PM
- 594 Views
I wouldn't say 'nothing'.
25/02/2011 03:23:32 PM
- 567 Views
"Nothing" may have been slightly influenced by a tinge of bitterness. *NM*
25/02/2011 03:47:31 PM
- 285 Views
My mind is blown
24/02/2011 10:36:23 PM
- 590 Views
25/02/2011 03:19:38 PM
- 635 Views
Oh, definitely
26/02/2011 05:05:46 AM
- 650 Views
Yes.
01/03/2011 07:14:05 PM
- 733 Views