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Out of curiosity, did you ever play Morrowind? - Edit 3

Before modification by Ghavrel at 11/02/2011 08:50:07 AM

Because it's somewhat notorious amongst WRPGs for having a blood-weepingly hard difficulty, as well as non-scaling enemies. Meaning you can grind to your hearts satisfaction and wreak absolute havoc on everything.

Also, you can kill everyone, if you want. The game tells you you've doomed the world and that now would be a good time to reload the game, and you can tell the game to go bugger off and that you wish to "persist in the doomed world that you have created," to put it in Bethesda's language. :P


Heck, let's talk points in general while we're at it. I guarantee you I could beat either of the Mass Effect games on the hardest difficulty without ever assigning a skill point, and without the game being much harder at all. I could do that in the majority of Western RPGs I can think of, actually, with varying degrees of trouble.


While I am sure it is possible to do so, I assure you that it would be much more difficult than you are proposing here. I speak from experience on this matter, having tried to use a sniper rifle with my Adept Shepard in ME1. Theoretically, I could defeat most jrpgs without leveling up, either; they're based on probability, so it's technically possible given an inane amount of time.

In ME2 you admittedly could probably do this with ease, but ME2 was not a very well-constructed game. :P


Also, I would like to point out that the issue I'm seeing with the conversation you two are having is that lord-of-shadow is a narrativist (roleplaying as being the character, telling a story), while you're very, very much a gamist (stats stats stats). I refer you to my link.
GNS Theory, Wikipedia

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