TL;DR version: quit making inscriptions and be a miner/skinner.
Glyphs:
The market for glyphs has already passed. When 4.0.1 was released, glyphs couldn't be put up for sale fast enough. Now that you memorize them for good now, once a glyph is acquired there is no longer need to continue buying them. Most characters now possess all the glyphs they'll ever use, so there will only continue to be a demand by alts and newbs which is only a small subset of the marketplace as a whole.
Economic analysis:
Three years of rampant mud-flation coupled with absurdly high materials requirements for crafting professions will ensure strong demand for raw materials resulting in prolonged premiums in prices.
Anecdotal evidence on my part suggests that prices immediately after an expansion will diminish only slightly over time as a continuation of the increase in money supply offsets a drop in demand.
Which brings up a rant on my part:
As a tailor on my primary character, one piece of Dreamcloth takes 30 volatiles of any one type... I've almost completed Loremaster of Cataclysm, and I haven't seen 30 volatiles total. Supposedly I will be able to "prospect" emberfire silk when I reach a certain level for additional volatiles, but I'm getting so little cloth that it will be a long time til I even reach that level of Tailoring.
Similarly, my other two high-level characters wear plate armor. To make 425 blacksmithing (redsteel bracers, for example) takes 2 folded obsidium, each requiring 2 obsidium bars, each requiring themselves 2 obsidium ore. That's right, the first crafted item in Cata BS requires 8 ore. LK BS started at 2 ore=2 bars=cobalt bracer.
Glyphs:
The market for glyphs has already passed. When 4.0.1 was released, glyphs couldn't be put up for sale fast enough. Now that you memorize them for good now, once a glyph is acquired there is no longer need to continue buying them. Most characters now possess all the glyphs they'll ever use, so there will only continue to be a demand by alts and newbs which is only a small subset of the marketplace as a whole.
Economic analysis:
Three years of rampant mud-flation coupled with absurdly high materials requirements for crafting professions will ensure strong demand for raw materials resulting in prolonged premiums in prices.
Anecdotal evidence on my part suggests that prices immediately after an expansion will diminish only slightly over time as a continuation of the increase in money supply offsets a drop in demand.
Which brings up a rant on my part:
As a tailor on my primary character, one piece of Dreamcloth takes 30 volatiles of any one type... I've almost completed Loremaster of Cataclysm, and I haven't seen 30 volatiles total. Supposedly I will be able to "prospect" emberfire silk when I reach a certain level for additional volatiles, but I'm getting so little cloth that it will be a long time til I even reach that level of Tailoring.
Similarly, my other two high-level characters wear plate armor. To make 425 blacksmithing (redsteel bracers, for example) takes 2 folded obsidium, each requiring 2 obsidium bars, each requiring themselves 2 obsidium ore. That's right, the first crafted item in Cata BS requires 8 ore. LK BS started at 2 ore=2 bars=cobalt bracer.
Clean for two years. . .but Cataclysm got me.
07/12/2010 11:14:12 AM
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A friend of mine is considering it, but my reply on joining him is an emphatic no.
07/12/2010 02:15:27 PM
- 732 Views
The "mini-instanced" thing you refer to is what they call call "phasing".
07/12/2010 02:19:04 PM
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Sure, I understand that part, I just don't know how it works when you pull in other players.
07/12/2010 04:07:50 PM
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From what I saw previously...
07/12/2010 06:07:53 PM
- 843 Views
Huh.
07/12/2010 06:42:58 PM
- 704 Views
The funniest thing...
07/12/2010 10:46:19 PM
- 715 Views
*NM*
08/12/2010 03:12:41 PM
- 318 Views

Re: Huh.
08/12/2010 07:45:46 PM
- 687 Views
You noticed the examples I gave were from the plaguelands, right? Did you catch that? *NM*
08/12/2010 08:07:13 PM
- 639 Views
Great.
07/12/2010 02:21:54 PM
- 724 Views
If you've tried it and didn't like it, the changes won't convince you to play.
07/12/2010 04:15:04 PM
- 676 Views
Get me excited then kick me in the head then.
*NM*
10/12/2010 12:32:54 AM
- 322 Views

I haven't installed it yet, but it's dead week so I probably won't get to play much for a while
07/12/2010 02:53:23 PM
- 705 Views
I am excited, they are going to have werewolves
*NM*
07/12/2010 03:51:23 PM
- 333 Views

I'm predicting one Worgen-only guild named Team Jacob per server. *NM*
07/12/2010 03:53:21 PM
- 345 Views
I was excited about that initially.
07/12/2010 04:23:47 PM
- 764 Views

pallies are still ridiculously OP
08/12/2010 02:12:18 PM
- 677 Views
Re: pallies are still ridiculously OP
09/12/2010 01:37:29 AM
- 733 Views
yah, I always forget DKs. I haven't been in BGs since the breaking
09/12/2010 02:09:52 PM
- 705 Views
On the plus side, DK glyphs sell like hotcakes, so I'm fine with some OP DK fun.
*NM*
09/12/2010 04:58:11 PM
- 363 Views

EVERYTHING is selling like hotcakes.
10/12/2010 02:14:37 PM
- 651 Views
Yeah? On my server I can't get much other than DK glyphs to go.
10/12/2010 03:23:07 PM
- 668 Views
In-game economic analysis:
13/12/2010 02:42:17 PM
- 728 Views
swiiiming swiimming swiiming swiiming!
11/12/2010 11:20:47 AM
- 658 Views
You LIKE swimming? Yech.
*NM*
11/12/2010 07:47:20 PM
- 309 Views

You haven't seen Vashj'ir yet, have you?
*NM*
11/12/2010 10:20:38 PM
- 319 Views

Nope. 71 now, though. Exams are over on Wednesday, and then I'll make some serious progress.
*NM*
13/12/2010 06:42:36 AM
- 347 Views

WotLK and Cata zones are amazing.
13/12/2010 02:12:07 PM
- 684 Views
I actually like group quests, as long as I can solo them.
14/12/2010 02:19:48 PM
- 649 Views

Before the end of Wrath
17/12/2010 05:31:36 AM
- 745 Views
haha, yeah, I remember being able to solo just about anything in BC with my pally.
17/12/2010 08:54:15 PM
- 637 Views