I think a more accurate analogy would be you expecting that the camping trip last for a day, but a friend wants it to be two and doesn't tell you until you get there. Of course, in the real world you might have some difficulty since your friends would need you to get back, but that's not a problem vidja gaemz have.
I guess my question is why anyone would trap themselves into having social obligations attached to their entertainment. When my friends and I play Starcraft, we have the understanding that any one of us may need to leave at any time for any reason. Now, you may say "but raids take a long time," to which I will respond "then raids are stupid."
I guess my question is why anyone would trap themselves into having social obligations attached to their entertainment. When my friends and I play Starcraft, we have the understanding that any one of us may need to leave at any time for any reason. Now, you may say "but raids take a long time," to which I will respond "then raids are stupid."

"We feel safe when we read what we recognise, what does not challenge our way of thinking.... a steady acceptance of pre-arranged patterns leads to the inability to question what we are told."
~Camilla
Ghavrel is Ghavrel is Ghavrel
*MySmiley*
~Camilla
Ghavrel is Ghavrel is Ghavrel
*MySmiley*
This message last edited by Ghavrel on 21/09/2010 at 04:55:44 AM
/MMOs/rant: Dear Raid Leaders
19/09/2010 04:06:20 AM
- 914 Views
I could see people not knowing Black Temple fights. That instance is from the old level cap.
19/09/2010 06:24:21 PM
- 620 Views
I know, but look it up BEFORE you start.
19/09/2010 06:44:56 PM
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Why keep playing if you aren't enjoying it?
19/09/2010 07:28:20 PM
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There's a social obligation.
19/09/2010 07:47:55 PM
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It's a video game. People need to be understanding.
20/09/2010 02:22:36 AM
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why not? people get annoyed when you don't show up for sports practices.
20/09/2010 03:30:23 AM
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Social obligations exist wherever socializing occurs. *NM*
20/09/2010 04:41:53 AM
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That doesn't make them meaningful.
*NM*
20/09/2010 03:50:27 PM
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Well, you didn't specify meaningful. Even so, I don't understand the antagonism.
21/09/2010 03:51:17 AM
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That is a bad analogy, yes.
21/09/2010 04:54:38 AM
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This. Any sort of cooperative game will create social obligations somehow. *NM*
26/09/2010 03:40:13 PM
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Only when it requires a huge time investment.
26/09/2010 07:37:34 PM
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Dude. I've been "trapped by social obligations" for a text-based game.
28/09/2010 10:13:44 PM
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And yet they do. In fact, end-game in MMOs are built on them, and would not function otherwise *NM*
20/09/2010 06:09:33 AM
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That's why I always blamed it on an impromptu sex invitation.
20/09/2010 03:48:11 AM
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What about those who weren't on Vent?
22/09/2010 08:05:33 PM
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everyone was at least signed into vent, even if they didn't have a mic.
23/09/2010 05:54:22 AM
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