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Ultralisks counter Siege Tanks Fanatic-Templar Send a noteboard - 01/09/2010 01:59:26 AM
Zergling: These units have been seriously crippled. Adrenal Glands needs to be buffed big time, Zerglings quickly become inadequate right now.

I have to disagree with this though. Zerglings are good against basically any unit (except maybe the helion) if you can flank them and get a surround. Zerglings will destroy siege tanks, Thors, etc. really quickly.


If you've got SCVs auto-repairing the Thor, then the Zerglings have to manually shoot them down before they can hope to achieve anything, and Siege Tanks kill Zerglings in droves until the next patch. Sure, if they're by themselves they'll get surrounded and killed by the Zerglings, but why would they be by themselves? For Terran, Marines, Hellions or Reapers can render Zerglings largely ineffective, and those are pretty cheap units to mass.

Ultralisk: The Ultralisk transitioned from a huge tank it Brood War into a massive damage dealer in StarCraft II. And I love it.

I think it is really overrated, to be completely honest. It's only useful if you can get a surround in the center of the map. In anything resembling a choke point, they're a huge liability. And there are plenty of units that can counter them (basically all air units, immortals, siege tanks, marauders (especially with stim packs), etc).


Marauders and Immortals are good against Ultralisks. Tanks less so, even though they're still good against pretty much all ground units. Ultralisks are actually pretty core in dealing with meching Terrans because they can absorb enough Tank fire to get in range, and once they do they slaughter them. Same goes with Marauders, to an extent, though it's much easier to kill Ultralisks with Marauders than it is to kill Marauders with Ultralisks.
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