Entertaining, informative and VARIED loading screen blurbs
beetnemesis Send a noteboard - 25/08/2010 07:37:58 AM
-And, related to that, radio stations with lots of content.
Basically, anything that's going to be seen a lot, or looped a lot, needs to be really long. Freaking Fallout 3 had only a couple of radio stations, with like 5, 10 minutes of content, tops.
-Awesome music, especially music that adjusts to the game. (In horror games, the musical sting needs to come AT OR AFTER the scary event. It's no use being creeped out by a dark hallway if I know a demon is coming in 5 seconds because of the music) (Left 4 dead is an exception, they manage to pull it off)
-Balance. I should never be going "Oh, this is the best car/gun/horse/move in the game, so I'll just use it constantly and endlessly"
Spiderman 2 is an amazing game, with the best swinging mechanics I've ever seen. It also comes with dozens of fighting moves. However, you only need one or two to actually win anything.
Basically, anything that's going to be seen a lot, or looped a lot, needs to be really long. Freaking Fallout 3 had only a couple of radio stations, with like 5, 10 minutes of content, tops.
-Awesome music, especially music that adjusts to the game. (In horror games, the musical sting needs to come AT OR AFTER the scary event. It's no use being creeped out by a dark hallway if I know a demon is coming in 5 seconds because of the music) (Left 4 dead is an exception, they manage to pull it off)
-Balance. I should never be going "Oh, this is the best car/gun/horse/move in the game, so I'll just use it constantly and endlessly"
Spiderman 2 is an amazing game, with the best swinging mechanics I've ever seen. It also comes with dozens of fighting moves. However, you only need one or two to actually win anything.
I amuse myself.
The little things that don't make the back of the box.
25/08/2010 02:10:31 AM
- 1008 Views
Hilarious that you listed the only two games I own. That is all. *NM*
25/08/2010 02:34:56 AM
- 326 Views
The ability to run quickly at any time.
25/08/2010 03:09:47 AM
- 691 Views
That can certainly be frustrating, especially in a game with a lot of backtracking. *NM*
26/08/2010 03:42:30 AM
- 351 Views
It's my biggest problem with my favorite genre (wRPG).
26/08/2010 05:04:26 AM
- 632 Views
Come on. Morrowind is fast enough.
26/08/2010 07:56:52 PM
- 741 Views
That's because with those boots you keep running off mountains.
26/08/2010 10:22:34 PM
- 652 Views
... what??
27/08/2010 06:50:02 AM
- 812 Views
...I think you radically underestimate the time it takes to do those things.
27/08/2010 08:30:45 AM
- 643 Views
Re: ...I think you radically underestimate the time it takes to do those things.
27/08/2010 02:05:52 PM
- 697 Views
ANy online FPS that has a quick mute.
25/08/2010 03:24:44 AM
- 723 Views
Entertaining, informative and VARIED loading screen blurbs
25/08/2010 07:37:58 AM
- 714 Views
adjustable difficulty
25/08/2010 10:42:22 AM
- 692 Views
I'm actually going to have to disagree with you on the first one.
26/08/2010 12:11:44 AM
- 709 Views
Re: I'm actually going to have to disagree with you on the first one.
29/08/2010 04:10:49 AM
- 853 Views
a lot of the gamer-angst about the new WoW expansion is based on this.
29/08/2010 04:44:56 PM
- 704 Views
Saving the game whenever the fuck I want
25/08/2010 09:49:40 PM
- 690 Views
Journals have to be one of my favorite things.
25/08/2010 11:19:58 PM
- 746 Views
The journal for Sword of the Beresaad was the worst. *NM*
26/08/2010 12:14:24 AM
- 379 Views
I generally find myself ignoring Journals in most games. Most. *NM*
26/08/2010 03:47:31 AM
- 344 Views
Ugh set save points bug the crap out of me
26/08/2010 04:11:13 AM
- 659 Views
In FFXII, the save point before Ahriman is about ten minutes away.
26/08/2010 05:06:57 AM
- 661 Views
that was what irritated me most about playing a few of those games. *NM*
26/08/2010 05:04:03 PM
- 342 Views
Guild Wars and their Quest Arrows...
26/08/2010 10:29:07 AM
- 851 Views
Agreed, that's a big one.
26/08/2010 01:51:34 PM
- 631 Views
I don't like it being unavoidable. Oblivion's compass sucked. *NM*
26/08/2010 11:36:37 PM
- 290 Views
Drawing on the map/compass is also something I miss in all other coop games w/ maps...
26/08/2010 04:03:53 PM
- 699 Views
Little things like that can make a big difference - in atmosphere, too, not just game mechanics.
01/09/2010 12:56:56 AM
- 641 Views