Don't instakill them, but if they doublecross a high-level wizard, there'd better be some consequences.
How high level? Can he Geas them into making them go find the MacGuffin they banished to another Plane?
Why didn't the wizard get this thing himself? Is the party tougher than him?
Hm... how about this: the party has to go to some shaman, wise woman, temple, hut, SOMETHING to do whatever they're going to do. While they're meeting the head honcho of the place, make them make spot checks to see the scrying sensor. If they don't see it, have the head honcho sense it (reactions include the honcho being all secretive and whispering "We are being WATCHED" or just waving to the sensor)
Then... it depends. If the players want to destroy it, maybe they have to get to the nearest ley-line nexus, which is a week's hike away. Meanwhile, they're being assaulted each night by the wizard's minions/summons, because he's too frail to face them in open combat unless it's neccessary.
How high level? Can he Geas them into making them go find the MacGuffin they banished to another Plane?
Why didn't the wizard get this thing himself? Is the party tougher than him?
Hm... how about this: the party has to go to some shaman, wise woman, temple, hut, SOMETHING to do whatever they're going to do. While they're meeting the head honcho of the place, make them make spot checks to see the scrying sensor. If they don't see it, have the head honcho sense it (reactions include the honcho being all secretive and whispering "We are being WATCHED" or just waving to the sensor)
Then... it depends. If the players want to destroy it, maybe they have to get to the nearest ley-line nexus, which is a week's hike away. Meanwhile, they're being assaulted each night by the wizard's minions/summons, because he's too frail to face them in open combat unless it's neccessary.
I amuse myself.
Oh those silly PCs....
09/08/2010 04:50:09 AM
- 777 Views
Actions should definitely have consequences
09/08/2010 05:38:13 AM
- 483 Views
Definitely consequences.
11/08/2010 11:03:02 PM
- 451 Views
Rule #2 Don't screw a caster...ever...especially if the caster is more powerful than you
11/08/2010 11:53:34 PM
- 356 Views
Rule #4 as a safe guard, invest in some clerical protection.
12/08/2010 03:23:48 AM
- 430 Views
I consider that as staying dead *NM*
12/08/2010 06:34:29 AM
- 202 Views
but liches are dead! they're just lively *NM*
12/08/2010 12:58:24 PM
- 195 Views
Undead is not the same as Dead, to be undead you have to pull the cheating switch *NM*
12/08/2010 05:22:17 PM
- 214 Views
I agree on a curse of some sort. Not too heavy, but not too light. *NM*
10/08/2010 06:12:03 PM
- 195 Views
Well, it depends on the Wizard and the situation, I should think.
12/08/2010 07:24:11 AM
- 476 Views