I'm talking about the classes which DnD has always associated with as "Core"
LadyLorraine Send a noteboard - 18/06/2010 01:27:27 PM
fighter, mage, rogue, cleric. These four classes were not all in the same players hand book. That's ridiculous. Those have been the basis of all classes since 1st edition. They are the basis of every full set of core classes across the genre (even if a particular game does not include all of them).
they are by their vary NATURE core.
Warrior. Stealth. Arcane/Knowledge. Healing/Divine.
I find it totally inexcusable for them not to be included in the same basic manual.
they are by their vary NATURE core.
Warrior. Stealth. Arcane/Knowledge. Healing/Divine.
I find it totally inexcusable for them not to be included in the same basic manual.
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Continued Love of my Aussie <3
Continued Love of my Aussie <3
Riding a hostile creature
15/06/2010 09:58:07 PM
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Your DM was being a dick.
16/06/2010 02:08:17 AM
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And if you are playing 4th ed, which kicks 3.5's ass ( ), then you'd do something similar.
16/06/2010 09:33:10 PM
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mm. two things that bother me about 4th edition
17/06/2010 05:16:07 AM
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Yep.
18/06/2010 12:28:08 AM
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I don't much mind 4th edition, wasn't trying to make a big argument
18/06/2010 01:09:01 PM
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Also: I'm confused by what you mean when you say "core" classes.
18/06/2010 04:26:59 AM
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I'm talking about the classes which DnD has always associated with as "Core"
18/06/2010 01:27:27 PM
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Those ARE all in the Player's Handbook 1.
18/06/2010 06:16:45 PM
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Yah, I was just signing on to say that they seem to have fixed that
19/06/2010 06:07:43 AM
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Well... 3rd edition had about a million books. So that's not exactly a new trend *NM*
19/06/2010 03:56:20 PM
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Agreed. Ihaven't DM'd since 2nd edition, but :
18/06/2010 09:25:41 AM
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depending on how complicated you wanted to make it...
18/06/2010 01:30:37 PM
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Indeed. The number 1 rule for any DM: never say no. If a player wants to do something, let them try.
18/06/2010 06:31:20 PM
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