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Also: I'm confused by what you mean when you say "core" classes. lord-of-shadow Send a noteboard - 18/06/2010 04:26:59 AM
By definition (the definition I use, at least!), the classes in the Player's Handbook 1 ARE the core classes. All others, from any other source, are extra. The core game consists of the content and rules from the core 3 books - Player's Handbook, Dungeon Master Guide, and Monster Manual - and everything else afterwards is additional content.

Is it just because the PH1 doesn't include some classes that people traditionally think of as core? Bards, Sorcerers, Monks? I suppose, but then again, this is a different game. There is no reason to expect that it would or should have the exact same starting set.
This message last edited by lord-of-shadow on 18/06/2010 at 04:31:13 AM
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Riding a hostile creature - 15/06/2010 09:58:07 PM 642 Views
Your DM was being a dick. - 16/06/2010 02:08:17 AM 588 Views
Don't forget the roll to make sure he lands on the creature. - 16/06/2010 08:59:42 AM 613 Views
And if you are playing 4th ed, which kicks 3.5's ass ( ), then you'd do something similar. - 16/06/2010 09:33:10 PM 542 Views
mm. two things that bother me about 4th edition - 17/06/2010 05:16:07 AM 533 Views
Yep. - 18/06/2010 12:28:08 AM 476 Views
I don't much mind 4th edition, wasn't trying to make a big argument - 18/06/2010 01:09:01 PM 521 Views
Oh, I know. - 18/06/2010 06:19:05 PM 493 Views
Also: I'm confused by what you mean when you say "core" classes. - 18/06/2010 04:26:59 AM 477 Views
I'm talking about the classes which DnD has always associated with as "Core" - 18/06/2010 01:27:27 PM 528 Views
Those ARE all in the Player's Handbook 1. - 18/06/2010 06:16:45 PM 503 Views
Yah, I was just signing on to say that they seem to have fixed that - 19/06/2010 06:07:43 AM 545 Views
Well... 3rd edition had about a million books. So that's not exactly a new trend *NM* - 19/06/2010 03:56:20 PM 216 Views
yah i know... - 21/06/2010 08:29:29 AM 480 Views
Agreed. Ihaven't DM'd since 2nd edition, but : - 18/06/2010 09:25:41 AM 564 Views
depending on how complicated you wanted to make it... - 18/06/2010 01:30:37 PM 515 Views
Indeed. The number 1 rule for any DM: never say no. If a player wants to do something, let them try. - 18/06/2010 06:31:20 PM 515 Views
you should make them make a charisma check - 19/06/2010 06:09:21 AM 474 Views
Rule -1: Without players, the DM is powerless. - 21/06/2010 06:54:15 PM 709 Views
Bad DM.....bad boy! *NM* - 16/06/2010 06:06:03 PM 211 Views

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