Sales matter when good, under-publicized games don't sell millions, which means no sequels.
Zalis Send a noteboard - 17/06/2010 03:25:41 PM
*shrugs* Why would it matter? Are game sale calculations really that important? I assume game companies will have to come up with custom licensing deals, but who cares? They might have to crunch some numbers for a week or two, but they'll still be paid for their work.
Admittedly, OnLive wouldn't skew it enough to cause this, so I guess it's really more of a chip I carry against big publishers. Games like Anachronox never see the credit they deserve, while other games get yearly sequels to keep the cash cow a-milkin'.
So, yeah... it was a thought, but not so much an OnLive problem as much as an industry/publisher one.
The sword might be grateful to the forge fire, but never fond of it.
This message last edited by Zalis on 17/06/2010 at 03:25:56 PM
Continuing my personal publicity campaign, I remind you all that OnLive launches tomorrow.
16/06/2010 05:06:21 PM
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Not yet interested, but watching. I'm curious about how game ownership will work. (or not) *NM*
16/06/2010 07:33:38 PM
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In the worst case, you buy for full price and pay 14.95 to play.
16/06/2010 08:24:30 PM
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I can see that long-term, but the overlap of games I already own would be a huge rip-off.
17/06/2010 02:49:19 PM
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Well no, I wouldn't re-buy a game. I almost never play old games, though.
17/06/2010 03:13:53 PM
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Sales matter when good, under-publicized games don't sell millions, which means no sequels.
17/06/2010 03:25:41 PM
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I just meant that the actual numbers aren't important. The dollars coming in obviously are.
17/06/2010 06:33:45 PM
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I like the concept of OnLive
16/06/2010 10:59:12 PM
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See my response to Zalis.
17/06/2010 04:27:22 AM
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What's the price that you pay for a new game?
17/06/2010 04:57:56 AM
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To be fair, I said that was the worst case. We don't really know the pricing model yet.
17/06/2010 03:07:37 PM
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True, though I'm assuming we do now (it launched a couple days ago, right? )
19/06/2010 04:47:15 PM
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Re: True, though I'm assuming we do now (it launched a couple days ago, right? )
19/06/2010 10:42:05 PM
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Re: True, though I'm assuming we do now (it launched a couple days ago, right? )
26/06/2010 10:42:45 PM
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I'm on the wait list - still waiting *NM*
21/06/2010 03:07:51 PM
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Me too. When I posted this, I didn't realize it was a phased rollout or whatever.
21/06/2010 06:56:12 PM
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