Continuing my personal publicity campaign, I remind you all that OnLive launches tomorrow.
Aemon Send a noteboard - 16/06/2010 05:06:21 PM
Y'know, for the few who care. I put this in the hardware section because that's really what we're all wondering about: will it work? We should be able to find out tomorrow. Note that they're running a "founder's program" that gives anyone who signs up one year's worth of free service (subscription only, not games) on a first come, first served basis. I have no idea how many free subscriptions there are, but if you want to sign up for that, you can.
I've linked a blog post below that explains things a little better. Also note that the blog post specifically mentions that there will be free game demos for select titles, giving us a chance to test out the service. Combined with the (possible) free subscription, at least some of us should be able to try this out without forking over any cash at all. I, for one, will definitely be giving it a shot, if only to satisfy my curiosity.
9:01pm tomorrow night, people.
I've linked a blog post below that explains things a little better. Also note that the blog post specifically mentions that there will be free game demos for select titles, giving us a chance to test out the service. Combined with the (possible) free subscription, at least some of us should be able to try this out without forking over any cash at all. I, for one, will definitely be giving it a shot, if only to satisfy my curiosity.
9:01pm tomorrow night, people.
Continuing my personal publicity campaign, I remind you all that OnLive launches tomorrow.
16/06/2010 05:06:21 PM
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Not yet interested, but watching. I'm curious about how game ownership will work. (or not) *NM*
16/06/2010 07:33:38 PM
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In the worst case, you buy for full price and pay 14.95 to play.
16/06/2010 08:24:30 PM
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I can see that long-term, but the overlap of games I already own would be a huge rip-off.
17/06/2010 02:49:19 PM
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Well no, I wouldn't re-buy a game. I almost never play old games, though.
17/06/2010 03:13:53 PM
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Sales matter when good, under-publicized games don't sell millions, which means no sequels.
17/06/2010 03:25:41 PM
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I just meant that the actual numbers aren't important. The dollars coming in obviously are.
17/06/2010 06:33:45 PM
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I like the concept of OnLive
16/06/2010 10:59:12 PM
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See my response to Zalis.
17/06/2010 04:27:22 AM
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What's the price that you pay for a new game?
17/06/2010 04:57:56 AM
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To be fair, I said that was the worst case. We don't really know the pricing model yet.
17/06/2010 03:07:37 PM
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True, though I'm assuming we do now (it launched a couple days ago, right? )
19/06/2010 04:47:15 PM
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Re: True, though I'm assuming we do now (it launched a couple days ago, right? )
19/06/2010 10:42:05 PM
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Re: True, though I'm assuming we do now (it launched a couple days ago, right? )
26/06/2010 10:42:45 PM
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I'm on the wait list - still waiting *NM*
21/06/2010 03:07:51 PM
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Me too. When I posted this, I didn't realize it was a phased rollout or whatever.
21/06/2010 06:56:12 PM
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